Wednesday 17 March 2010

Modelling; Lion

Once again, I have modified the fox I have created rather than start from a box. Even though I have created these low poly models in a very small fraction of the time it took me last semester, it was still easier and faster to work with the fox model than create something this similar from scratch.


I manipulated the model by moving vertices (e.g. arching the neck as shown above), scaling portions (for example thickening the legs) and generally playing to get the right shape.

Once again I did the 'side-view' first, then played with the 'front' view of the object to adjust the nose and width of the lion.

Here is the final low-poly version of my lion.

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