I have finally sat down and started modelling. Firstly, my Fox (mother). The images below show the first few stages of development of my polygon. (Starting with a cuboid, 3 x 3 x 5 segments).
'Moulding' the vertices allowed the shape of the fox to be formed. A side view was determined first.
The 'symmetry' modifier was used to save a lot of work, make the model accurate, and give a visual representation of the whole model whilst I was working. (I thought previously you could only apply the modifier to the finished product, but this way allowed better accuracy, especially when it came to the next section: depth; more specifically the nose).
Wednesday, 17 March 2010
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