Tuesday, 4 May 2010

Creating The Bipeds

Creating the bipeds was actually surprisingly easy. I firstly made the biped for the fox, fitting it exactly to the mesh. I then copied it to each of the other models and manipulated it as necessary.

Starting with a two-legged human was a tad weird. Rotating the body onto it's front was a good start. moving the legs and adjusting the bone structure took a few tries and after a little experimentation I decided to just have the back legs exactly the same as a humans only facing backwards (rather than having an extra link).
I decided to seperate the tail into three links as not much movement was needed.

The ponytail was a good way to manipulate the jaw.

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